Friday, January 22, 2010

Do you remember Dodgeball?


And how you thought it wasn't important to "real life".
Well, you're wrong. The physical sport of dodgeball you were forced to endure as a child is the only thing giving you an apt metaphor, as well as the social understanding to survive a round of layoffs at your workplace.

It also teaches you how to deal with those you, unlike yourself, weren't merely winged in the leg or self-moistened because you just couldn't hold your water when the rubber boulder buried itself into the chain link fence (or concrete block wall) behind you. How to look those bruised persons in the face, and clap them on the back for a game well played. For their bravery. For the celebration of friendship.
Or just because it allows you to hide your own fear by hugging them, and thus avoiding seeing the raised, pebble-textured, rubber-smelling welts on their undeserving faces.

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"You can create any wondrous item whose prerequisites you meet. Enchanting a wondrous item takes one day for each 1,000 gp in its price. To enchant a wondrous item, you must spend 1/25 of the item's price in XP and use up raw materials costing half of this price."
In translation, making a wondrous item requires not only raw materials and special skills, but a healthy chunk of your own personal experience/existence.